bethutil Utilities for Bethesda games
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btu::nif::Settings struct
#include <btu/nif/optimize.hpp>

Contents

  • Reference
    • Public static functions
    • Public variables

Public static functions

static auto get(Game game) →  const Settings& noexcept

Public variables

Game target_game
std::vector<std::u8string> headpart_meshes
bool rename_referenced_textures
bool optimize
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