file
optimize.hppNamespaces
Classes
- struct btu::nif::Settings
Functions
- NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(Settings, target_game, rename_referenced_textures, optimize) struct OptimizationSteps
- auto compute_optimization_steps(const Mesh& file, const Settings& sets) → OptimizationSteps
- auto optimize(Mesh file, const OptimizationSteps& steps) → tl::expected<Mesh, Error>