btu::hkx::AnimExe class

Public static functions

static auto make(Path exe_dir) →  tl::expected<AnimExe, Error> noexcept

Public functions

auto convert(Game target_game, const Path& input, const Path& output) const →  ResultError
auto convert(Game target_game, std::span<const std::byte> input) const →  tl::expected<std::vector<std::byte>, Error>