bethutil Utilities for Bethesda games
  1. Classes
  2. Namespaces

btu::hkx namespace

Contents

  • Reference
    • Namespaces
    • Classes
    • Enums
    • Typedefs
    • Functions
    • Variables

Namespaces

namespace detail

Classes

struct AnimErrCategory
class AnimExe
struct Error
class FailureSourceCategory

Enums

enum class AnimErr: std::uint8_t { Success = 0, Unknown = 1, NoAppropriateExe, ExeFailed, NoExeFound, OsNotSupported, NoOutputFile }
enum class FailureSource: std::uint8_t { BadUserInput = 1, SystemError = 2 }

Typedefs

using ResultError = tl::expected<void, Error>

Functions

auto make_error_code(AnimErr e) →  std::error_code
auto make_error_condition(FailureSource e) →  std::error_condition

Variables

const AnimErrCategory k_anim_err_category
const FailureSourceCategory k_failure_source_category

Enum documentation

enum class btu::hkx::AnimErr: std::uint8_t
#include <btu/hkx/error_code.hpp>

enum class btu::hkx::FailureSource: std::uint8_t
#include <btu/hkx/error_code.hpp>

Typedef documentation

using btu::hkx::ResultError = tl::expected<void, Error>
#include <btu/hkx/anim.hpp>

Function documentation

std::error_code btu::hkx::make_error_code(AnimErr e)
#include <btu/hkx/error_code.hpp>

std::error_condition btu::hkx::make_error_condition(FailureSource e)
#include <btu/hkx/error_code.hpp>

Variable documentation

const AnimErrCategory btu::hkx::k_anim_err_category
#include <btu/hkx/error_code.hpp>

const FailureSourceCategory btu::hkx::k_failure_source_category
#include <btu/hkx/error_code.hpp>

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