class
#include <btu/tex/texture.hpp>
Texture Constructors, destructors, conversion operators
- Texture()
Public functions
- auto get() → ScratchImage& noexcept
- auto get() const → const ScratchImage& noexcept
- auto get_dimension() const → Dimension noexcept
-
auto get_images() const → std::
span<const Image> noexcept - auto get_load_path() const → const Path& noexcept
- auto operator==(const Texture&) const → bool=default noexcept
- void set(ScratchImage&& tex) noexcept
- void set_load_path(Path path) noexcept