bethutil Utilities for Bethesda games
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btu::modmanager::ModFolderIteratorBase class
#include <btu/modmanager/mod_folder.hpp>

Contents

  • Reference
    • Derived classes
    • Public types
    • Constructors, destructors, conversion operators
    • Public functions

Derived classes

class ModFolderIterator
class ModFolderTransformer

Public types

enum class ArchiveTooLargeAction: std::uint8_t { Skip, Process }
enum class ArchiveTooLargeState: std::uint8_t { BeforeProcessing, AfterProcessing }

Constructors, destructors, conversion operators

~ModFolderIteratorBase() defaulted virtual

Public functions

auto archive_too_large(const Path& archive_path, ArchiveTooLargeState state) →  ArchiveTooLargeAction=0 virtual noexcept
void failed_to_read_archive(const Path& archive_path) virtual noexcept
auto stop_requested() const →  bool virtual noexcept
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